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Opleiding: Motion 5

Bij: College of MultiMedia

 

College of MultiMedia

Egelenburg 150-152
1081 GK AMSTERDAM
 

Inhoud van de cursus

CreŽren van Smart Motion sjablonen en deze publiceren naar Final Cut Pro X
CreŽren van parameter ‘rigs’ om zodoende verwante paramaters met een regelaar bij te stellen
Het begrijpen van behavior-based animatie
Gebruikmaken van keyframes om animaties te creŽren
CreŽren van inhoud met generators, figuren en penseelstroken
Stabiliseren en bijhouden van media
Animeren van camera’s en het gebruikmaken van geavanceerde 3D functies

Day 1

Getting Around in Motion

Following a New Paradigm, Opening Motion, Importing Video, Setting a Play Range, Transforming and Duplicating a Clip, Adding Effects, Hiding and Showing the Project Pane, Stylizing with Filters, Framing with a Mask, Compositing with a Blend Mode, Adding Text, Animating with Text, Using Library Content, Arranging Layers, Using Function Keys, and Outputting Projects

Building a Composite

Setting Up a Project, Creating a Background Using the Inspector, Using Photoshop Files, Compositing with Blend Modes and Filters, Editing in Motion, Making Overwrite Edits, Managing Timeline Tracks, Applying Masks and Using Clones and Importing Motion Projects

Creating Animation with Behaviors

Using Metadata to Customize an Event, Adding Keywords to Clips, Assigning Multiple Keywords to Clips, Applying Keywords to a Clip Range, Rating, Sorting and Searching Clips, and Creating Smart Collections

Animating with Keyframes

Recording Keyframes, Changing Keyframes Interpolation, Setting Keyframes Manually, Using Keyframes on Multiple Parameters, Working with Multiple Keyframe Curves and Animating Crop with Keyframes

Creating Content with Generators, Shapes and Paint Strokes

Drawing Shapes, Creating a Background with a Generator, Searching for Content, Modifying Animated Content, Masking with Images, Importing Vector Graphics, Working with Paint Strokes, Using Shape Behaviors and Using the Bezier Tool

Day 2

Creating Text Effects

Creating, Formatting and Styling Text Layers, Saving and Applying Text Style Presets, Duplicating, editing and Aligning Text Layers, Applying Text Behaviors, Using the Glyph Tool, Saving a Text Animation Favorite and Adding Motion Blur

Working with Particle Emitters and Replicators

Using Emitters to Make Particle Systems, Adjusting Emitter and Cell Controls in the Inspector, Adding Cells, Using Emitters from the Library, Replicating Elements and Modifying Replicator Presets

Using Audio

Importing Audio, Setting Markers and Keyframes in the Audio Editor, Working with Audio and Video, Editing to the Beat and Animating with Audio

Speed Changes and Optical Flow

Creating Constant Speed Changes, Using Frame Blending and Optical Flow, Creating Speed Ramps with Keyframes, Creating Speed Effects with Retiming Behaviors and Using Time Filters

Stabilizing, Tracking and Keying

Tracking and Stabilizing a Shot, Keying Greenscreen Footage, Creating Garbage Masks, and Correcting Color for Seamless Compositing

Day 3

Publishing Smart Templates for Final Cut Pro X

Preparing for Transitions, Applying a Video Transition, Using the Transitions Browser, Modifying Transitions, Changing Transition Parameters in the Inspector, Adding Transitions to Other Storylines and Compound Clips, and Exploring Audio Transitions

Rigging and Publishing Widgets

Rigging a Checkbox Widget, Modifying, Testing and Publishing a Widget, Deconstructing a Transition Project, Rigging a Pop-up Widget, Using the Link Parameter Behavior, Creating a Final Cut Effect, Rigging the Slider Widget and Publishing Widgets and Parameters

Building a 3D Scene

Making 3D Transformations in the Canvas, Converting 2D Groups to 3D, Adding and Working with Cameras, Arranging and Modifying Groups and Layers in 3D Space and Mixing 2D and 3D Groups

Animating Cameras and Using Advanced 3D Features

Animating a Camera with Behaviors, Using Advanced 3D Features, Working with Depth of Field, Turning on Reflections, Using Lights and Shadows and Exporting Advanced 3D Features

Toelatingseisen: wat heb je nodig?

Kennis van OS X en de basis computervaardigheden
Basis kennis van montage en motion graphics terminologie is sterk aangeraden

Duur van de cursus

3 dagen

Plaatsen / leslocaties

Amsterdam

Algemene informatie over de cursus

CreŽer briljante titels, overgangen, effecten en meer met Motion 5, het Motion Graphics programma van Final Cut Pro X. Deze driedaagse, hands-on cursus start met motion graphics basisvaardigheden en verdiept in composting, animatie en de wereld van 3D. Verken nieuwe intelligente templates om snel en flexibel high quality effecten, titels, overgangen en generatoren te creŽeren en creŽer rigs om gerelateerde parameters aan te passen met een enkele knop.

Deze cursus is ontwikkeld voor studenten die meer willen leren over het creeeren van motion graphics met gebruik van Motion en voor diegene die hands-on en interactieve lessen prefereren.

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